Reference Books

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Game Development Essential

This book include: setup building the foundation, Scenarios: creating compelling content, Strategy: team, process and community.

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Software Engineering 8

Includes the latest developments in software engineering theory and practice, integrated with relevant aspects of systems engineering.

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Level Up

The Guide to Great Video Game Design. Design and build cutting-edge video games with help from video game expert Scott Rogers!

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Human Computer Interaction

Research in the design and the use of computer technology, which focuses on the interfaces between people and computers. HCI researchers observe the ways humans interact with computers and design technologies that allow humans to interact with computers in novel ways.

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Steal Like an Artist

This book is an essential and required reading for all artists, regardless of the type of art you create.

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Show Your Work

A book for people who hate the very idea of self-promotion. This book is not just for “creatives”! Whether you’re an artist or an entrepreneur, a student or a teacher, a hobbyist or a professional, it’s time to stop worrying and start sharing.

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Artificial Intelligence

Artificial Intelligence: A Modern Approach is a university textbook on artificial intelligence, written by Stuart J. Russell and Peter Norvig.

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Project Management: A Managerial Approach

Growth and new developments in project management continue to accelerate in our society, in practice, and in our research publications.